Find corners of quadrilateral or triangular area, which contains the specified collection of points.
Namespace:
AForge.Math.GeometryAssembly: AForge.Math (in AForge.Math.dll) Version: 2.2.5.0 (2.2.5.0)
Syntax
C# |
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public static List<IntPoint> FindQuadrilateralCorners( IEnumerable<IntPoint> cloud ) |
Parameters
- cloud
- Type: System.Collections.Generic..::.IEnumerable<(Of <(IntPoint>)>)
Collection of points to search quadrilateral for.
Return Value
Returns a list of 3 or 4 points, which are corners of the quadrilateral or triangular area filled by specified collection of point. The first point in the list is the point with lowest X coordinate (and with lowest Y if there are several points with the same X value). The corners are provided in counter clockwise order (Cartesian coordinate system).
Remarks
The method makes an assumption that the specified collection of points form some sort of quadrilateral/triangular area. With this assumption it tries to find corners of the area.

See QuadrilateralRelativeDistortionLimit property for additional information.