Specifies if the object should skip frames from the nested video source when it is busy.

Namespace:  AForge.Video
Assembly:  AForge.Video (in AForge.Video.dll) Version: 2.2.5.0 (2.2.5.0)

Syntax

C#
public bool SkipFramesIfBusy { get; set; }

Remarks

Specifies if the object should skip frames from the nested video source in the case if it is still busy processing the previous video frame in its own thread.

Default value is set to falseFalsefalsefalse (False in Visual Basic).

See Also