Generated texture.

Namespace:  AForge.Imaging.Filters
Assembly:  AForge.Imaging (in AForge.Imaging.dll) Version: (


public float[,] Texture { get; set; }


Two dimensional array of texture intensities.

Note:Size of the provided texture should be the same as size of images, which will be passed to the filter.

Note:The TextureGenerator property has priority over this property - if generator is specified than the static generated texture is not used.

See Also