Assembly: AForge.Imaging (in AForge.Imaging.dll) Version: 2.2.5.0 (2.2.5.0)
Syntax
C# |
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public class SimpleQuadrilateralTransformation : BaseTransformationFilter |
Remarks
The class implements simple algorithm described by Olivier Thill for transforming quadrilateral area from a source image into rectangular image. The idea of the algorithm is based on finding for each line of destination rectangular image a corresponding line connecting "left" and "right" sides of quadrilateral in a source image. Then the line is linearly transformed into the line in destination image.


Use QuadrilateralTransformation to avoid the above mentioned limitations, which is a more advanced quadrilateral transformation algorithms (although a bit more computationally expensive).
The image processing filter accepts 8 grayscale images and 24/32 bpp color images for processing.
Sample usage:

// define quadrilateral's corners List<IntPoint> corners = new List<IntPoint>( ); corners.Add( new IntPoint( 99, 99 ) ); corners.Add( new IntPoint( 156, 79 ) ); corners.Add( new IntPoint( 184, 126 ) ); corners.Add( new IntPoint( 122, 150 ) ); // create filter SimpleQuadrilateralTransformation filter = new SimpleQuadrilateralTransformation( corners, 200, 200 ); // apply the filter Bitmap newImage = filter.Apply( image );
Initial image:

Result image:

Inheritance Hierarchy
AForge.Imaging.Filters..::.BaseTransformationFilter
AForge.Imaging.Filters..::.SimpleQuadrilateralTransformation