Assembly: AForge.Math (in AForge.Math.dll) Version: 188.8.131.52 (184.108.40.206)
Return ValueReturns a list of 3 or 4 points, which are corners of the quadrilateral or triangular area filled by specified collection of point. The first point in the list is the point with lowest X coordinate (and with lowest Y if there are several points with the same X value). The corners are provided in counter clockwise order (Cartesian coordinate system).
The method makes an assumption that the specified collection of points form some sort of quadrilateral/triangular area. With this assumption it tries to find corners of the area.
See QuadrilateralRelativeDistortionLimit property for additional information.