Generated texture.

Namespace:  AForge.Imaging.Filters
Assembly:  AForge.Imaging (in AForge.Imaging.dll) Version: (


public float[,] Texture { get; set; }


Two dimensional array of texture intensities.

Note:In the case if image passed to the filter is smaller or larger than the specified texture, than image's region is processed, which equals to the minimum overlapping area.

Note:The TextureGenerator property has priority over this property - if generator is specified than the static generated texture is not used.

See Also