This class represents a fuzzy clause, a linguistic expression of the type "Variable IS Value".

Namespace:  AForge.Fuzzy
Assembly:  AForge.Fuzzy (in AForge.Fuzzy.dll) Version: 2.2.4.0 (2.2.4.0)

Syntax

C#
public class Clause

Remarks

A Fuzzy Clause is used to verify if a linguistic variable can be considered as a specific value at a specific moment. Linguistic variables can only assume value of their linugistic labels. Because of the nature of the Fuzzy Logic, a Variable can be several of its labels at the same time, with different membership values.

For example, a linguistic variable "temperature" can be "hot" with a membership 0.3 and "warm" with a membership 0.7 at the same time. To obtain those memberships, Fuzzy Clauses "temperature is hot" and "temperature is war" can be built.

Typically Fuzzy Clauses are used to build Fuzzy Rules (Rule).

Sample usage:

CopyC#
// create a linguistic variable to represent temperature
LinguisticVariable lvTemperature = new LinguisticVariable( "Temperature", 0, 80 );

// create the linguistic labels (fuzzy sets) that compose the temperature 
TrapezoidalFunction function1 = new TrapezoidalFunction( 10, 15, TrapezoidalFunction.EdgeType.Right );
FuzzySet fsCold = new FuzzySet( "Cold", function1 );
TrapezoidalFunction function2 = new TrapezoidalFunction( 10, 15, 20, 25 );
FuzzySet fsCool = new FuzzySet( "Cool", function2 );
TrapezoidalFunction function3 = new TrapezoidalFunction( 20, 25, 30, 35 );
FuzzySet fsWarm = new FuzzySet( "Warm", function3 );
TrapezoidalFunction function4 = new TrapezoidalFunction( 30, 35, TrapezoidalFunction.EdgeType.Left );
FuzzySet fsHot  = new FuzzySet( "Hot" , function4 );

// adding labels to the variable
lvTemperature.AddLabel( fsCold );
lvTemperature.AddLabel( fsCool );
lvTemperature.AddLabel( fsWarm );
lvTemperature.AddLabel( fsHot  );

// creating the Clause
Clause fuzzyClause = new Clause( lvTemperature, fsHot );
// setting the numerical input of the variable to evaluate the Clause
lvTemperature.NumericInput = 35;
float result = fuzzyClause.Evaluate( );
Console.WriteLine ( result.ToString( ) );

Inheritance Hierarchy

System..::.Object
  AForge.Fuzzy..::.Clause

See Also