Returns vector's norm.

Namespace:  AForge.Math
Assembly:  AForge.Math (in AForge.Math.dll) Version: 2.2.5.0 (2.2.5.0)

Syntax

C#
public float Norm { get; }

Remarks

Returns Euclidean norm of the vector, which is a square root of the sum: X2+Y2+Z2.

See Also